Building your first Simulation
Dive into a step-by-step guide on creating a simulation for calculating the area of a circle using Scratch programming. Follow along as you change sprites, set variables, and code equations to dynamically compute the area based on the circle's radius.
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Presentation Transcript
Building your first Simulation Area of a circle. Peadar Harvey
Resources Completed Scratch Project https://scratch.mit.edu/projects/246593528/ Video Tutorial https://www.useloom.com/share/77b524c183014ced92d41a524ee92a 99
Step 1 Change the Sprite to a Ball.
Step 2 Create a variable called Radius.
Step 3 Add it to a event and give it a value of 10.
Step 4 Create a second variable called Area of a Circle.
Step 5 Create the equation needed to work out the area of a circle.
Step 6 Complete the code by changing the area of the circle depending on the radius.