Combining Education with Entertainment for Cyber Safety

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SecureClick is dedicated to promoting computer safety through innovative educational games for children aged 5-12. With a focus on cybersecurity, the game features interactive quizzes, mini-games, and storytelling elements to teach kids how to browse the internet safely, protect personal information, and prevent phishing attacks. Join us in safeguarding the younger generation's online experiences!

  • Cybersecurity
  • Education
  • Entertainment
  • Children
  • Online Safety

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Presentation Transcript


  1. Secure Click Miller Freeman Group E CYSE 494

  2. Mission/Values At Secureclick we ensure the promotion of computer safety! To provide education to those who are unaware of what may be on a computer! To give anybody a chance at computer literacy!

  3. Problem/Solution With the advancement of technology, children having much more access to devices and the internet. With this extended access, there are so many things that they are not aware of and there is a responsibility to educate them. We have created a game that not only entertains, but educates these kids so they can get familiar with what potential dangers there are in the cyber world.

  4. Target Audience and Marketing What we want is for our game to be played by younger groups of individuals around the age range of 5-12. However, this game is an educational game so we want to sway parents, and schools to inquire and make purchases. With Marketing we hope to advertise through social media especially since there is more attention in that area. We plan to advertise through apps such as Tiktok, Instagram, Twitter, etc.

  5. Market Demand In our market we believe there are many educators and parents that would like to have the younger generation pick up on what is out there on the internet. There is very much a growing concern for cybersecurity threats and there is a need for more tools to help children navigate the internet safely.

  6. Combining education with entertainment, providing interactive quizzes, mini-games, side quests, goals, and also some story telling elements. Game Features/Learning Objective Emphasis on strong passwords, browsing the internet safely, protecting personal information, as well as preventing phishing.

  7. Finances/Budget DEVELOPMENT TEAM $5,000-$15,000 PRICE OF DOWNLOAD: FREE (DEMO VERSION) SUBSCRIPTION: $12/MONTH (FULL VERSION)

  8. Our competition would include ABC Mouse and Leapfrog, we are well aware of how they operate and look to keep our product as cost friendly as possible. Competititors

  9. Parental Involvement Parents play a big role in this project. Though they are the ones paying the subscription, they ultimately determine whether we are necessary or not! We provide resources for parents to keep up with children progress. Tips for online safety at home

  10. Conclusion To finish, we have set out on a quest to educate and prepare young children with knowledge that will keep the next generation from making mistakes in the limitless place we call the internet. Not only will they be educated, we ll keep their attention by providing them interactive entertainment. We want to have a high impact on the future and keep the internet a safe place!

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