Crafting a Winning Game Submission for Gameathon

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"Learn how to create a standout game submission for Gameathon using a specified template. Understand the importance of alignment with the theme, core mechanics, visual style, and development details. Get insights into handling potential challenges during game development."

  • Gameathon
  • Game Submission
  • Core Mechanics
  • Visual Style
  • Development Challenges

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  1. page 01 REALITIX

  2. Make sure you read through these instructions before you proceed: Participating teams must use this template to submit their project. Do not make any design changes to this PPT template or add any new headings. Design changes include: font style, font size, colors, dimensions, etc. Pre-written words have been mentioned in the body for each heading. You are allowed to replace those words with relevant information. Do not add any animations. One team requires submission of only one PPT. Maximum 10-12 slides , excluding first and last page. Delete this slide before submitting. REALITIX

  3. Briefly describe your game s story, setting, and mechanics. page 02 Explain how it aligns with the Gameathon theme. REALITIX REALITIX

  4. What are the core mechanics? (E.g., puzzle-solving, combat, platforming, survival) page 03 Describe how the player interacts with the world. REALITIX REALITIX

  5. Describe the visual style (Pixel Art, 3D, Hand-drawn, Low Poly, etc.). page 04 Show concept art, sketches, or reference images. Characters & Storyline Brief intro to main characters & their roles. A short story synopsis (without revealing too much). REALITIX REALITIX

  6. page 05 Brief intro to main characters & their roles. A short story synopsis (without revealing too much). REALITIX REALITIX

  7. page 06 Describe how levels or game progression work. Example: Open world vs. linear levels, increasing difficulty, hidden paths. REALITIX REALITIX

  8. WHAT GAME ENGINE WILL YOU USE? (UNITY, UNREAL, GODOT, ETC.) page 07 ESTIMATED DEVELOPMENT TIMELINE (WITHIN GAMEATHON LIMITS). REALITIX REALITIX

  9. page 08 List potential development challenges (e.g., AI complexity, multiplayer implementation). Mention any backup plans. REALITIX REALITIX

  10. page 09 REALITIX

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