Creative Story Generation Challenge

Creative Story Generation Challenge
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Spark your imagination with a series of daily tasks to craft a unique story. From generating ideas to planning, writing, and editing, embark on a creative journey to bring your narrative to life. Dive into settings, characters, and plot twists, refining your storytelling skills along the way.

  • Storytelling
  • Imagination
  • Writing Challenge
  • Creative Process
  • Character Development

Uploaded on Apr 04, 2025 | 0 Views


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  1. Dr. Ajita Deshmukh MIT-ADT University, Pune

  2. What makes a class a Science class?

  3. Skills in Science Learning Observation- Critical Thinking- Scientific Inquiry- Problem Solving- Data Analysis & Visualisation Adaptability- CURIOSITY- Creativity- Communication- Collaboration- Technological Literacy Numerical Skills - Ethical Reasoning- Risk assessment- RESILIENCE-

  4. Step 1: Before you begin MAP the SKILL/s

  5. Newton Alphabet Soup! Color each of the words you find with the "Fill color" p i n e r t i a force action motion reaction inertia c a s r t e l m t f o r c e a o e u t i o p c t l a s d i o t i t f i g a s i o i r e a c t o n o p e r t u n j

  6. Law of force and acceleration Read the following example and explain your answer. Click in the box and write! Case: If you throw two balls, one large and one small, with the same force, which do you think would reach a higher velocity? Answer:

  7. How to select a Science game/app?

  8. Step 2: Before you begin Identify your constraints

  9. Types of usage of Apps/Games Teacher uses online- Class offline Limited internet connectivity in class, low tech skills in students Teacher uses online in class Demo, limited tech availability, follow up with Lab Students use -personalisation High tech skills and availability, out of class practice, inclusion

  10. Step 3: While implementation Key considerations

  11. Key considerations Align with Objectives Evaluate Content Accuracy Test Before Use Promote Inclusivity Ensure Privacy Encourage Reflection Balance Screen Time

  12. Apps- offline activities Puzzlemaker: Discovery Education Jigsaw puzzlemaker (Image based learning activity)

  13. Apps for demo/individual use DIKSHA-O-Labs https://www.labxchange.org/library https://stellarium-web.org/ Escape rooms Ask a biologist Green button journey OFFSET- Climate kids by NASA

  14. Apps for demo/individual use https://learninglab.si.edu/#sll-discover https://www.physicsclassroom.com/Concept-Builders https://www.pbslearningmedia.org/collection/simbuck et/t/simulations/

  15. Using games/apps/AR/VR Easy to understand Repetitive. Self-paced Interesting Tangible but abstract Practical experience missing Seriousness and reality missing Skills missing

  16. Step 4: Winding up Follow up

  17. Steps to wrap up Summarize Key Learnings Encourage Reflection Assess Understanding Connect to Real-World Applications Gather Feedback Extend Learning Document Usage

  18. In Science, the process of Learning is as important as the outcome https://ajitadeshmukh.wordpress.com/

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