Escape Rooms and Shapley Values in Game Theory

game theory escape rooms and shapley values n.w
1 / 28
Embed
Share

Explore the fascinating intersection of game theory, escape rooms, and Shapley values with Elan Roth under the guidance of mentor Ryan Brill. Discover how games relate to math and the various characterizations of games in both cooperative and non-cooperative settings. Uncover the fun and intrigue behind resource allocation, tactics, code-breaking, and more.

  • Escape Rooms
  • Shapley Values
  • Game Theory
  • Math
  • Characterizations

Uploaded on | 0 Views


Download Presentation

Please find below an Image/Link to download the presentation.

The content on the website is provided AS IS for your information and personal use only. It may not be sold, licensed, or shared on other websites without obtaining consent from the author. If you encounter any issues during the download, it is possible that the publisher has removed the file from their server.

You are allowed to download the files provided on this website for personal or commercial use, subject to the condition that they are used lawfully. All files are the property of their respective owners.

The content on the website is provided AS IS for your information and personal use only. It may not be sold, licensed, or shared on other websites without obtaining consent from the author.

E N D

Presentation Transcript


  1. Game Theory: Escape Rooms and Shapley Values Elan Roth Mentor: Ryan Brill

  2. What to Expect 01 Motivation 02 Formal Games 03 Shapley Values Giving credit where credit is due My favorite part of mathematics Games are fun! Math is fun! Do they relate ?

  3. Motivation 01 Games are fun! Math is fun! Do they relate ?

  4. Games are Everywhere Chess Economy War Board games, card games, party games, ... Stock market, rational herding, betting, ... Resource allocation, tactics, code breaking,

  5. Games are Everywhere Chess Economy War What is the best move? What s the best move? What s the best move?

  6. Mathematics loves to generalize

  7. Formal Games 02 A non-cooperative, zero-sum, complete information game: Tag

  8. Characterizations of Games Cooperative Non-Cooperative Simultaneous Sequential Zero-Sum Non-Zero-Sum Perfect Information Imperfect Information

  9. Characterizations of Games Cooperative Non-Cooperative Simultaneous Sequential Zero-Sum Non-Zero-Sum Perfect Information Imperfect Information

  10. Characterizations of Games Cooperative Non-Cooperative Simultaneous Sequential Zero-Sum Non-Zero-Sum Perfect Information Imperfect Information

  11. Characterizations of Games Cooperative Non-Cooperative Simultaneous Sequential Zero-Sum Non-Zero-Sum Perfect Information Imperfect Information

  12. Characterizations of Games Cooperative Non-Cooperative Simultaneous Sequential Zero-Sum Non-Zero-Sum Perfect Information Imperfect Information

  13. Normal Form

  14. Characteristic Function Form

  15. Shapley Values 03 Giving credit where credit is due

  16. Escape Rooms Objective: Escape the room Players: Alice, Bob, and Charlemagne Simple Game Binary output (success/failure) Need at least one person to succeed

  17. Example 1 Empty Alice Bob Charlemagne A B A C B C A B C

  18. Example 2 Empty Alice Bob Charlemagne A B A C B C A B C

  19. Example 3 Empty Alice Bob Charlemagne A B A C B C A B C

  20. Example 4 Empty Alice Bob Charlemagne A B A C B C A B C

  21. Escape Rooms Objective: Escape the room Players: Alice, Bob, and Charlemagne Simple Game Binary output (success/failure) Need at least one person to succeed

  22. Desirable Features Symmetry Linearity Efficiency Null Player

  23. Example 1 Alice: 0 Bob: 0 Charlemagne: 1 Empty Alice Bob Charlemagne A B A C B C A B C

  24. Example 2 Alice: Bob: Charlemagne: Empty Alice Bob Charlemagne A B A C B C A B C

  25. Example 3 Alice: Bob: Charlemagne: - Empty Alice Bob Charlemagne A B A C B C A B C

  26. Example 4 Alice: Bob: Charlemagne: Empty Alice Bob Charlemagne A B A C B C A B C

  27. Thank you! Questions? Elan Roth Mentor: Ryan Brill

More Related Content