
Innovative Solutions for NATO Warfare Development
Providing support in mission modeling, simulation, and training technologies, the MSTT branch partners with various solution providers to deliver cutting-edge solutions to NATO's warfare development needs. Explore the diverse elements of wargames, their taxonomy, and critical components that drive successful wargaming scenarios.
Download Presentation

Please find below an Image/Link to download the presentation.
The content on the website is provided AS IS for your information and personal use only. It may not be sold, licensed, or shared on other websites without obtaining consent from the author. If you encounter any issues during the download, it is possible that the publisher has removed the file from their server.
You are allowed to download the files provided on this website for personal or commercial use, subject to the condition that they are used lawfully. All files are the property of their respective owners.
The content on the website is provided AS IS for your information and personal use only. It may not be sold, licensed, or shared on other websites without obtaining consent from the author.
E N D
Presentation Transcript
Wargame Automation Jan Hodicky M&S Section Joint Force Development Supreme Allied Commander Transformation 16-Oct-2019 NATO UNCLASSIFIED
M&STT Mission Modelling and Simulation; Training Technologies Branch (MSTT) provides M&S and Training Technology support to the NCS in order to deliver current and next generation innovative solutions to NATO s warfare development requirements. 16-Oct-2019 NATO UNCLASSIFIED
MSTT Partners Solution Provider In-house Lab Customer JWC [JTLS] CMRE NATO HQ ACO NCIA JFTC [JCATS] Industry Nations Academia NMSG NATO M&S CoE 16-Oct-2019 NATO UNCLASSIFIED
Wargame at ACT Analytical Wargame All 3 combined e.g. Archaria model 16-Oct-2019 NATO UNCLASSIFIED
Wargame spectrum Free Kreigsspiel Computer-Assisted Analytical Wargame Matrix Wargame Red Team Seminar Wargame Rigid Kreigsspiel COA Wargame CDAG DTAG Creativity and Original Thought Rigor and analytical precision 16-Oct-2019 NATO UNCLASSIFIED
Wargame understanding? Many users => many perspective=> many definitions = >many misunderstanding => different expectations Application domain independent wargame taxonomy/ontology 16-Oct-2019 NATO UNCLASSIFIED
Critical WG elements Scenario Order of Battle Objectives Maps and Charts Clock Rules & Data Players Analysts Operator/Tech Control Umpire Precondition set up Analysis Design Execution Development Validation 16-Oct-2019 NATO UNCLASSIFIED
Wargame Taxonomy MWG: no computer means used CAWG: computer means used CAWGHiL HB:Player, Umpire, Technical &Operator Controller, Analyst CAWGHoL HB: Player, Technical &Operator Controller, Analyst Automata: Umpire CAWGHOLAO HB: Player, Analyst Automata: Umpire, Technical &Operator Controller CAWGHOUTL: HB: Analyst Automata: Umpire, Player, Technical &Operator Controller CAWGHOUTLAA: All roles played by Automata 16-Oct-2019 NATO UNCLASSIFIED
Wargame Automation y, control CAWGHOUTLAA AI CAWGHOUTL CAWGHOLAO State of the art of AI CAWGHOL CAWGHIL MWG LS x, fidelity of experiment environment z, time 16-Oct-2019 NATO UNCLASSIFIED
SACT Message on M&S Modelling and Simulation is a disruptive technology Permanent and pertinent M&S Synthetic environment M&S in CMX 2021 M&S in NATO Warfare Capstone Concepts 16-Oct-2019 NATO UNCLASSIFIED