Learning Car Design Concepts Through Sketching and 3D Modeling

Learning Car Design Concepts Through Sketching and 3D Modeling
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In this project, the designer delves into creating a car model by removing material, utilizing shell and fillet functions for smoothing edges, and incorporating angular and simple sketching tools. Challenges in designing the hood, rim, exhaust, and lights are discussed, along with the ease of creating certain components. The process involves mirroring models, creating frames for lights, and learning extrusion techniques. Overall, the project showcases a comprehensive exploration of car design using CAD tools.

  • CarDesign
  • Sketching
  • 3DModeling
  • CADTools
  • Automotive

Uploaded on Feb 18, 2025 | 0 Views


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  1. By: Faisal AlGudairi Mshari AlDossary Fawaz AlHarbi

  2. By designing the front part I learned how to remove material from the body and of the edges. The roof of the car created using shell function and fillet function to smooth the edges. The back side of the car. Hole function was used to create the space for wheels

  3. The Hood part was a tricky one. By using angular sketching tools we achieved the slides on the hood. It was easy to create the glasses by using simple sketch and pad function.

  4. Rim was a difficult part to create. Especially the holes and then the curves. By using the pad function and the sketch we created the Exhaust.

  5. By designing the Grid it helped me to learn how to mirror same model multiple times. The frame designed to cover the lights. This part was an easy task to do. This is the side stripe of the model created using number models The wing designed for the back side of the car. It was an easy part to design. I learned the extrusion of the specific model. This is the car s door knob Lights designed using pad function based on specific dimensions. I learned how to create 3D model part.

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