Legendary Siege Warfare Units in a Dungeons & Dragons Game
Embark on epic battles with a variety of siege warfare units in this Dungeons & Dragons game. From archers and knights to infantry and cavalry, each unit comes with unique attributes such as range, weapons, armor, and health points. Take charge of catapults, ballistas, trebuchets, battering rams, and siege towers to conquer enemy fortifications using strategy and might.
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Presentation Transcript
Range: 10 Weapon: 1d6 Armor: 4 5 archers Health: Archer 1 15 Archer 2 15 Archer 3 15 Archer 4 15 Archer 5 15
Range: 1 Weapon: 1d8 Armor: 12 3 Knights Health: Knight 1: 20 Knight 2: 20 Knight 2: 20
Range: 1 Weapon: 1d4 Armor: 8 Infantry Health: Infantry 1: 10 Infantry 2: 10 Infantry 3: 10 Infantry 4: 10 Infantry 5: 10 Infantry 6: 10 Infantry 7: 10 Infantry 8: 10
Range: 2 Weapon: 1d6 Armor: 9 Calvary Health: Calvary 1 15 Calvary 2 15 Calvary 3 15
Range: 15 Weapon: 1d20 Armor: 5 *3 People Minimum* Catapult Health: Catapult 1 - 25
Range: 12 Weapon: 2d12 Armor: 8 *2 People Minimum* Ballista Health: Ballista - 25
Range: 20 Weapon: 2d10 Armor: 4 *3 People Minimum* Trebuchet Health: Trebuchet - 25
Range: 1 Weapon: 2d20 Armor: 10 *4 People Minimum* Battering Ram Health: Battering Ram - 25
Range: 1 Weapon: 0 Armor: 15 *3 People Minimum* Siege Tower Health: Siege Tower - 20