Maximizing Data Storage Efficiency: Using Files for Data Management

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Discover how to utilize files for efficient data storage and management in programming. Learn the steps to open, read from, write to, and close files, how to handle file stream types, create links between file names and objects, test for file open errors, send and retrieve data from files, and process files using loops effectively. Stay organized and optimize your data handling capabilities through file usage.

  • Data Storage
  • File Management
  • Programming
  • Efficiency
  • Stream Processing

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  1. 5.11 Using Files for Data Storage

  2. Using Files for Data Storage Can use files instead of keyboard, monitor screen for program input, output Allows data to be retained between program runs Steps: Open the file Use the file (read from, write to, or both) Close the file

  3. Files: What is Needed Use fstream header file for file access #include <fstream> File stream types: ifstream for input from a file ofstream for output to a file fstream for input from or output to a file Define file stream objects: ifstream infile; ofstream outfile;

  4. Opening Files Create a link between file name (outside the program) and file stream object (inside the program) Use the open member function: infile.open("inventory.dat"); outfile.open("report.txt"); Filename may include drive, path info. Output file will be created if necessary; existing file will be erased first Input file must exist for open to work

  5. Testing for File Open Errors Can test a file stream object to detect if an open operation failed: infile.open("test.txt"); if (!infile) { cout << "File open failure!"; } Can also use the fail member function

  6. Using Files Can use output file object and << to send data to a file: outfile << "Inventory report"; Can use input file object and >> to copy data from file to variables: infile >> partNum; infile >> qtyInStock >> qtyOnOrder;

  7. Using Loops to Process Files The stream extraction operator >> returns true when a value was successfully read, false otherwise Can be tested in a while loop to continue execution as long as values are read from the file: while (inputFile >> number) ...

  8. Closing Files Use the close member function: infile.close(); outfile.close(); Don t wait for operating system to close files at program end: may be limit on number of open files may be buffered output data waiting to send to file

  9. Letting the User Specify a Filename In many cases, you will want the user to specify the name of a file for the program to open. In C++ 11, you can pass a string object as an argument to a file stream object s open member function. Test if the open(filename) call fails using: infile.open(filename); if (infile.failed()) { cout << Filename << filename << cannot be opened. << endl; return 0; // can also use exit(1); }

  10. Letting the User Specify a Filename in Program 5-24 Continued

  11. Letting the User Specify a Filename in Program 5-24

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